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Resolume 5 fps drops after advanced output
Resolume 5 fps drops after advanced output












The next settings in switching the frame limiter to Optimal. With this setting, I managed to capped it all the way up to 480FPS. But in practice, I got locked to the refresh rate of my monitor. The expected behavior is I will get uncapped frame rate during gameplay. I tried two different settings in Osu: the first setting I tried is to switch the frame limiter to Unlimited (gameplay). The stats also shows what renderer that I used. When switch the renderer to DirectX and restarted the game, the FPS locks to 60. Notice on the first 4 screenshots, the FPS managed to hover around 200, but the renderer is OpenGL. Stepmania 5 (StepP1) Here are all the settings: fps locked to 60 when fullscreen settings-1 settings-2ī.

resolume 5 fps drops after advanced output

Valorant: All settings turned to the lowest possible, including resolution (which the lowest possible resolution is 1024x768). Make sure the display mode is fullscreen. For FPS monitoring, I only used what the game provides.Ī.

resolume 5 fps drops after advanced output

I tried 3 games: Valorant, Stepmania 5 (StepP1), and Osu. and No, this issue also happens with the built-in display.Ĥ and 5. Yes, I do use direct HDMI to HDMI connectionģ. After the update, all DirectX-based games are locked to 60 fps.Ģ.

#Resolume 5 fps drops after advanced output mod#

I did the update because Stepmania 5 (specifically, the StepP1 mod which you can download here) won't run.

resolume 5 fps drops after advanced output

This issue did not happened before I do a DirectX update that I did using the Web installer directly from Microsoft (which I downloaded from here. ).












Resolume 5 fps drops after advanced output